neoalan00

Age/Gender: 21, Male
Location: Curitiba, Pr, Brazil
Job: Student

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7/31/05

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Voting Pow.: 5.90 votes

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Flash Reviews: 12
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All Flash Reviews

12 Reviews | 3 w/ Responses

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Score: 9
MindFeed

"Got 71"

submission: MindFeed
date: July 30, 2008

I thought this was really interesting. It wasn't a game, really, as much as it was an experience. Would play again.

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Score: 8
Dance Match-Colour it in

"Cool game"

date: December 11, 2007

This game was pretty nice, simple but fun. What is the name of the song in the main menu, by the way?

December 11, 2007

Author's Response:

It's called Toothpaste Kisses by The Maccabees. www.themacabees.co.uk or click on the buy item next to audio.

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Score: 10
Covert Front episode 2

"Great!"

date: October 20, 2007

Your adventure games are always the best and, just like this one, always the right amount of creepiness.
This one was a bit more challenging than the first Covert Front, I think, but that's definitely not a bad thing.
Keep it up and I can't wait for the third part.

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Score: 7
Stabika ep.1 Escape

"Cool"

date: July 18, 2007

Interactive movies aren't the most original things in the world, but this was very well done and had an interesting style to it.
I do think that it was too short and too easy, though, so that might be something that can be changed in the sequel, perhaps.
Overall, good job.

August 6, 2007

Author's Response:

As I've mentioned before about the sequel, many people will find themselves spending more time on it due due not only to a more difficult story mode, but a completely new mode that has more to do with traditional run and jump gaming. With a twist. ;) Also, about length, did you notice it was running a little slow? You would if you saw the way it is supposed to run, on the web, all the movements are bogged down, so to make it much longer would lag the game like crazey. However, expect faster paced action in the upcoming episode. Thanks for comenting! :D

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Score: 6
Transmigration

"Interesting"

submission: Transmigration
date: July 17, 2007

The concept was very interesting, turning into a variety of creatures was done very well, but as far as gameplay goes, it kind of sucks. The movement is slow and useless, as you barely even have to move, so basically all you do is press the spacebar a lot.
Perhaps you should put obstacles to make the animals have to avoid them and maybe change the way enemies come at you or how the weapons home in on the enemies.
It was a good looking game, maybe you could make a movie out of it?

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Score: 7
Glowmonkey Vs Meltdown

"Not bad"

date: July 17, 2007

This game is pretty well made, but it's not the most original idea in the world and the controls are very clunky, the ship moves very slowly and it doesn't flow at all. It's not bad, though, it is sort of fun, nice job.

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Score: 8
Square Divide

"Cool"

submission: Square Divide
date: June 12, 2007

I really liked this, it was simple, yet challenging. It wasn't terribly complex, and it didn't need flashy graphics. I do think there could've been more powerups, though. Good job

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Score: 9
MindScape

"Paradigm"

submission: MindScape
date: June 7, 2007

This was a great game, I started it off thinking it would be pretty boring, same old stuff, but the world flipping really surprised me, and it was very well planned out and worked in the game.
There are a couple of flaws, though: first, you can only use WASD, and it would be really nice if you could control with the arrow keys, at least have that as an options; second, there is no pause, at least I found none, and I could've used it; third, there are no extra lives.
Aside from that, great game, keep it up.

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Score: 9
AN Escape Series #2

"Fun, please make more"

date: March 19, 2007

I really like these escape games, they're fun, different from most games. I liked this one more than the last, though it was easier. Just one thing: what was the shoehorn for?

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Score: 6
Resident Pico

"Different"

submission: Resident Pico
date: April 30, 2006

I see everyone's complaining about the control scheme, but I really liked it, it was simple and pretty intuitive. Yes, it could be a little more refined, but on the whole it was very original, better than the WASD + Mouse scheme that EVERYONE uses nowadays. The game itself was kind of repetitive and too easy, I gotta say.

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